"Five Reasons Facebook is Over"
He could have included CB radio, too.
2. Users lose interest in the faddish social games - The dirty secret of the early days of Web 1.0 is that pornography was the only revenue source that allowed companies to survive until real business models evolved. Social gaming has thus far provided the same service to Web 2.0. We are currently in an Air Pocket of Retardedness where kids and housewives have figured out how to submit their credit card information for utter stupidity like Farmville and Mafia Wars but haven't yet realized how dumb they are for having done so. It is only a matter of time before the spell wears off and people realize how utterly ridiculous it is to be buying virtual crops and power-ups with money that can otherwise be used in the physical world. Remember ringtones? How about The Sims? Or Garbage Pail Kids or Pogs or Pokemon or Texas Hold'em or Beanie Babies or any of the other "flush your money down the toilet" fads of the past 20 years? These things pass and we eventually laugh at ourselves. That moment is coming soon for social games that require continual charges on our credit cards.

